There are very few things that can slow down sessions like combat, especially when there are multiple attacks, many ongoing spell effects etc. to take into account. Here are a few tips and tricks on how to make combats go faster.
Ever had a session where one combat dominated the whole session? And it was only three, maybe four rounds in all? This has happened to me. We had been playing the same campaign for 9 months and were finally confronting the main villain. We were very excited and spent almost an hour using every enchantment and casting all sorts of protective spells. The combat itself took over three hours. In that time I made three dice rolls. Oh, did I forgot to mention what I was playing? A cleric, I was playing a damn cleric…
Combats are often inevitable part of most roleplaying sessions, especially in fantasy roleplaying games like D&D and Pathfinder. Combats also tend to make the narrative more exciting, after all, your character is in life-threatening situation and needs to fight in order to survive.
The problem however with combats is that they tend to seriously slow down the storytelling and unfortunately often take up way too much time. I’ve often tried to figure out how I can make sure that combats run smoothly and are still interesting and fun.
Here’s a list of a few things a game master can do to make combats go faster.
These are just a few ways of to make combat go faster. Of course, many game masters and players like to play out each and every aspect of a combat scene and that’s awesome. As long as your game fits your style.
If you know another way to make combats go faster, let me know in comments. Â
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