Helgi Mar Fridgeirsson

The author has slaved away at storytelling games since the last Ice Age. Ancient monolith´s are adorned with carvings detailing his early campaigns and most of his later work is kept hidden for the safety of all mankind...

Warhammer Age of Sigmar: Soulbound – Review

Entering the Mortal Realms: Age of Sigmar Soulbound. Here’s our review.  Between late 2014 and summer 2015 Games Workshop published…

6 years ago

Shot in the Dark: Running Horror RPG’S

I have always had trouble watching horror movies as my imagination goes into overdrive for weeks after, disrupting my sleep…

8 years ago

Mind over map: Is theatre of the mind better than models?

I think a majority of us have had an experience similar to this... DM: "You enter a chamber littered with…

8 years ago

The Endless Possibilities of Eberron

Eberron was released in 2004 after winning the Wizards of the Coast Fantasy Setting Search in 2002. To claim that…

8 years ago

The Enemy Unknown

There are many campaigns that struggle because the players think they know everything there is to know about their enemy.…

8 years ago

When is Canon constricting?

I have a complicated relationship with games set in established universes. On the one hand I yearn to experience further…

8 years ago

Campaign Post Mortem: Sleep of Innocence Part V

    So it has come to this. The fifth and final chapter of the campaign post mortem is now…

8 years ago

Campaign Post Mortem: Sleep of Innocence Part IV

    Marching through the sands of drowsiness I attempt to push on with the story of the Phillips children…

8 years ago

Campaign Post Mortem: Sleep of Innocence Part III

Retreating from the dreary fog of real life I return to tell you the tale of how the Phillips siblings…

8 years ago

Campaign Post Mortem: Sleep of Innocence Part II

Welcome back to the adventures of the Phillips siblings. I hope the first part shed some light on my campaign…

8 years ago

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